When I was at the HoliDAY of play I got to check out Sensors Alive from Thames and Kosmos and I knew that this would be the type of game that would get my kids excited. They would also learn quite a bit from the game. So, I asked for a review copy and one was provided to us. Opinions are our own.
I know that a toy is a hit when once we are done filming an unboxing the kids are begging to keep playing and this is exactly what happened with Sensors Alive. We filmed the video below and then the kids took the sensors and base and their iPads. They then tried out tons of ways all over the house to get different measurements of light, sound and temperature.
What Sensors Alive does is that it pairs physics concepts with cute alien animals that you have to raise and feed and crossbreed in order to bring a dying world back to life. There is a whole big backstory to why you are taking measurements for decibel level, light intensity and degrees Celsius. Continue reading Sensors Alive – Exploring Physics In Your World→
Blaze and the Monster Machines is one of my son’s favorite shows. So, when we were asked to review a new app for Blaze and the Monster Machines we were very excited to try it. We received a download code so that we could play with and review the app. Opinions are 100% my own.
The game is essentially a simple driving game but reinforces the concepts of acceleration, adhesion, force and friction. We’ve watched all of the episodes of the show so far and many times over, I might add. There are some good concepts being taught here and seeing them in the game as well is a good supplement to the curriculum of the show. Andrew picked up the game quickly. He played through many of the tracks and then he started to create his own tracks. He refused to let me help him build any of the tracks so they were all pretty much “L’s” He’s drag his finger downward and then across. Then he’d stick on the different hazards and power ups. I may try and make him a few tracks next time before I give him the iPad.